Ubermacht Sentinel Cabrio


Changes: 

Features the added indicators and improved light textures from the XS.

Swapped wheels for the ones from the Zion Cabrio. The new wheels from the XS, and the original V wheels are available as an option.


Credits:

Optional XS wheels made by RooST4R.


Data Lines:

vehicles.ide

sentinelv2,	sentinelv2,	car,		SENTINEL,	SENTINEL,	VEH@LOW,	VEH@LOW_CONV,	20,	999,		0.2587,	0.2587,		0,	5,	1.0	,0,	ext_conv+ext_strong

handling.dat

(uses vanilla Sentinel handling)

carcols.dat  (put this in the Car3 section) color 1 is the body color, color 2 is the rim color (with XS wheels)

sentinelv2,     112,13,3, 113,0,4, 7,0,4, 7,10,3, 6,13,123, 2,1,122, 1,0,2, 0,0,115, 0,13,3, 28,13,27, 34,0,125, 32,13,32, 56,0,126, 74,13,76, 69,13,74, 85,0,128, 85,0,74, 127,0,90, 91,13,91,

VehOff.csv lines  (add these if you added the vehicle)

VEHICLE sentinelv2 FIELD BOOT_OPEN POS -0.051021 -1.453596 0.083503 ANGLES 0.518766 -0.003394 -3.101622 FOV 55.000000
VEHICLE sentinelv2 FIELD BONNET_FWD POS 0.002014 0.881824 0.506648 ANGLES -0.000209 0.000000 -0.000678 FOV 72.000000
VEHICLE sentinelv2 FIELD BONNET_BWD POS 0.005295 -1.694995 0.571045 ANGLES 0.000652 -0.000000 3.141572 FOV 55.000000
VEHICLE sentinelv2 FIELD CINEY_WHEEL POS -1.005893 0.293773 -0.185852 ANGLES -0.077514 0.002830 0.005867 FOV 55.000000
VEHICLE sentinelv2 FIELD CINEY_UNDER POS -0.004259 0.570313 -0.468994 ANGLES -0.000000 0.000000 -0.000000 FOV 55.000000
VEHICLE sentinelv2 FIELD CINEY_MISC_1 POS 1.138681 -4.745230 0.598162 ANGLES -0.101310 -0.203411 0.086204 FOV 45.000000
VEHICLE sentinelv2 FIELD CINEY_MISC_2 POS -0.892662 -0.672729 0.551147 ANGLES -0.161526 0.321095 -0.376469 FOV 55.000000
VEHICLE sentinelv2 FIELD JACKED POS 0.075584 0.436035 0.124268 ANGLES 0.236537 0.000000 2.164470 FOV 55.000000
VEHICLE sentinelv2 FIELD BUSTED POS -0.405468 0.580811 0.384644 ANGLES -0.046344 -0.000000 2.598247 FOV 55.000000
VEHICLE sentinelv2 FIELD CARPHONE POS -0.395130 1.050415 0.310181 ANGLES -0.000000 0.000000 -0.000000 FOV 55.000000
VEHICLE sentinelv2 FIELD BONNET_L POS -0.513603 0.160473 0.479149 ANGLES 0.003183 0.003925 1.571516 FOV 55.000000
VEHICLE sentinelv2 FIELD BONNET_R POS 0.507187 0.160351 0.476220 ANGLES -0.002767 -0.003931 -1.571969 FOV 55.000000
VEHICLE sentinelv2 FIELD CINEY_WHEEL_2 POS 1.130241 -1.588501 -0.182373 ANGLES 0.009802 0.323941 0.203262 FOV 55.000000
VEHICLE sentinelv2 FIELD CINEY_BACK POS -0.895374 0.583984 0.411377 ANGLES -0.163508 0.172229 -3.066752 FOV 55.000000
VEHICLE sentinelv2 FIELD BUMPER POS 0.000000 2.050781 -0.222168 ANGLES -0.000000 0.000000 -0.000000 FOV 55.000000
VEHICLE sentinelv2 FIELD AIM_FR POS -0.006006 -0.507202 0.968872 ANGLES -1.562062 0.000000 0.000000 FOV 55.000000
VEHICLE sentinelv2 FIELD CINEY_FAR_1 POS -2.297006 -4.208103 0.320267 ANGLES -0.133681 -0.200696 -0.387144 FOV 55.000000
VEHICLE sentinelv2 FIELD CINEY_FAR_2 POS 1.166991 -4.315611 0.831397 ANGLES -0.253640 0.245915 0.082347 FOV 55.000000
VEHICLE sentinelv2 FIELD CINEY_FAR_3 POS 1.383969 2.670436 -0.240152 ANGLES 0.092293 -0.183941 2.421303 FOV 74.300003
VEHICLE sentinelv2 FIELD CINEY_FAR_4 POS -1.366937 3.870236 0.919502 ANGLES -0.296383 0.166468 -2.844599 FOV 55.000000

addedVehicleAudioSettings.ini

custom vehicle audio for use with Fastman92 limit adjuster audio loader

[sentinelv2]
structType = 0
field_1 = 41585
flags = 0x2AA62A 
floatAsInt_A = -26.0
floatAsInt_E = -2.0
engineLowSound = VEHICLES_ENGINE_RESIDENT_FAST_1_ENGINE_LOW
engineHighSound = VEHICLES_ENGINE_RESIDENT_FAST_1_ENGINE_HIGH
exhaustLowSound = VEHICLES_ENGINE_RESIDENT_FAST_1_EXHAUST_LOW
exhaustHighSound = VEHICLES_ENGINE_RESIDENT_FAST_1_EXHAUST_HIGH
revsOffSound = VEHICLES_ENGINE_RESIDENT_FAST_1_REVS_OFF
field_26 = 1080.0
field_2A = 600.0
floatAsInt_2E = -5.28
floatAsInt_32 = -2.84
field_36 = 2600.0
field_3A = 1200.0
floatAsInt_3E = -4.92
floatAsInt_42 = -1.94
field_46 = 260.0
field_4A = 100.0
floatAsInt_4E = -2.0
floatAsInt_52 = 2.0
field_56 = 100.0
field_5A = 50.0
floatAsInt_5E = 4.0
floatAsInt_62 = 6.0
floatAsInt_66 = 0.0
field_6A = 50.0
field_6E = 50.0
floatAsInt_72 = 0.0
floatAsInt_76 = -6.0
engineWaveShape = ENGINE_WAVE_SHAPE
floatAsInt_7E = 0.0
exhaustWaveShape = WAVESHAPER_CURVES_OVERDRIVE
floatAsInt_86 = 0.0
floatAsInt_multiplier1200_8A = -0.5
floatAsInt_multiplier1200_8E = 1.0
engineIdleLoopSound = VEHICLES_ENGINE_RESIDENT_FAST_1_ENG_IDLE_LOOP
exhaustIdleLoopSound = VEHICLES_ENGINE_RESIDENT_FAST_1_EX_IDLE_LOOP
floatAsInt_multiplier1200_9A = -0.333333
floatAsInt_multiplier1200_9E = 1.0
transmissionSound = VEHICLES_TRANSMISSION_1
floatAsInt_A6 = -8.0
floatAsInt_AA = 4.0
sound_AE = VEHICLES_ENGINE_RESIDENT_NULL_LOOP
floatAsInt_B2 = -8.0
floatAsInt_B6 = -2.0
exhaustPopSound = NULL_SOUND
airIntakeSound = VEHICLES_EXTRAS_V_STYLE_AIR_INTAKE
floatAsInt_multiplier1200_C2 = 0.333333
floatAsInt_multiplier1200_C6 = 1.20833
dumpValveSound = NULL_SOUND
startSound = STREAMED_VEHICLES_FAST_1_FAST_1_START_DIST
hornSound = CHAVOS_MULTI_HORN
openSound = VEHICLES_EXTRAS_SALOON_NEW_OPEN
closeSound = SALOON_DOOR_CLOSE_RND
trunkOpenSound = VEHICLES_EXTRAS_NEW_SALOON_TRUNK_OPEN
trunkCloseSound = VEHICLES_EXTRAS_NEW_SALOON_TRUNK_CLOSE
field_E6 = 0.5
suspensionUpSound = PNEUMATIC_SUSPENSION_UP
suspensionDownSound = PNEUMATIC_SUSPENSION_DOWN
field_F2 = 0.4
field_F6 = 1.0
policeScannerManufacturerSound = POLICE_SCANNER_MANUFACTURER_MAN_UBERMACHT
policeScannerModelSound = POLICE_SCANNER_MODEL_MOD_SENTINEL
policeScannerVehicleCategorySound = POLICE_SCANNER_VEHICLE_CATEGORY_COUPE
gearTransmissionSound = VEHICLES_ENGINE_RESIDENT_GEAR_TRANSMISSION
floatAsInt_multiplier1200_10A = 0.333333
floatAsInt_multiplier1200_10E = 2.16667
floatAsInt_multiplier1200_112 = 1.16667
floatAsInt_116 = 1.0
field_11A = 100
floatAsInt_11E = 0.0
floatAsInt_122 = 6.0
floatAsInt_126 = 8.0
jumpLandSound = VEHICLE_JUMP_LAND
field_12E = 31
field_132 = 36
ignitionSound = IGNITION
engineShutDownSound = VEHICLES_ENGINE_RESIDENT_SHUT_DOWN_1
field_13E = 0
field_13F = 1
field_140 = 1
field_141 = 3
indicatorVehicleOn = VEHICLES_EXTRAS_INDICATOR_MODERN_CAR_ON
indicatorVehicleOff = VEHICLES_EXTRAS_INDICATOR_MODERN_CAR_OFF
engineCoolingFan = ENGINE_COOLING_FAN
handbrakeSound_14E = NULL_SOUND
sound_152 = NULL_SOUND
sound_156 = NULL_SOUND
handbrakeSound_15A = VEHICLES_EXTRAS_SPORTS_HANDBRAKE
field_15E = 0
field_15F = 0
field_160 = 1